Tue, 23 January 2007 In the course of our conversation, we discuss such varied issues as changing strategies of attempted game legislation, game ratings and lack of parity between other media and games, the importance of industry credit, awards and recognition, the maturation of game production processes and workforce education and improvement. You can now download the Gamasutra Podcast, Interview with Jason Della Rocca (.MP3, 32 minutes, 15.5 MB). (c) Copyright 2007 CMP Media, LLC Direct download: 18_Gamasutra_Podcast__IGDA_Executive_Director_Jason_Della_Rocca.mp3 Category: podcasts -- posted at: 5:45 PM Comments[136] |
Mon, 8 January 2007 For today's edition of the Gamasutra Podcast we feature an interview with noted video game writer Susan O'Connor, whose most recent work includes Xbox 360 hit Gears of War and the forthcoming Bioshock. She has also done writing stints on Star Wars Galaxies, Dungeon Siege II, amd Act of War. In the in-depth interview, she talks in depth about her influences, different aspects of her creative process, both practical and intuitive, as well as the difference between writing for games and other media, specifically referencing the games she's worked on. Copyright 2007 CMP Media LLC Direct download: 17_Gamasutra_Podcast__Gears_Of_War_Bioshock_Writer_Susan_OConnor.mp3 Category: podcasts -- posted at: 4:30 PM Comments[129] |






